![]() ![]() The original Gears of War - produced by Fergusson and designed by Cliff Bleszinski and North Carolina studio Epic Games - was set on the Earth-like planet Sera during a war between humans and the beastly, war-mongering Locust. By moving 25 years, it allows us this young band of characters to move forward.” “We wanted to stay on Sera but move the clock forward, so we could create a next generation. “We talked a lot of different options: Should we do a prequel? Origin story? An alternate planet? We wanted to build a foundation for a future saga,” he said. While talking to Inverse, Fergusson expressed the challenge of picking up where a complete story left off. Rod Fergusson, and Vancouver studio The Coalition are trying where others have failed with Gears of War 4, the continuation of the acclaimed third-person shooter series exclusive to Microsoft and Xbox. Extending a trilogy and making sure it’s still fun the fourth time is not an easy task. ![]()
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